
if Assets == nil then
    Assets = {}
end

local temp_assets = {


	-- Asset("IMAGE", "images/inventoryimages/hutao_empty_icon.tex"),
	-- Asset("ATLAS", "images/inventoryimages/hutao_empty_icon.xml"),
	
	-- Asset("SHADER", "shaders/mod_test_shader.ksh"),		--- 测试用的

	---------------------------------------------------------------------------

	-- Asset("ANIM", "anim/hutao_hud_wellness.zip"),	--- 体质值进度条
	-- Asset("ANIM", "anim/hutao_item_medical_certificate.zip"),	--- 诊断单 界面
	-- Asset("ANIM", "anim/hutao_hud_shop_widget.zip"),	--- 商店界面和按钮



	---------------------------------------------------------------------------
	-- Asset("ANIM", "anim/hutao_mutant_frog.zip"),	--- 变异青蛙贴图包
	-- Asset("ANIM", "anim/hutao_animal_frog_hound.zip"),	--- 变异青蛙狗贴图包

	---------------------------------------------------------------------------
	-- Asset("SOUNDPACKAGE", "sound/dontstarve_DLC002.fev"),	--- 单机声音集
	---------------------------------------------------------------------------
	--- 检查界面
	-- 
		Asset("ANIM", "anim/hutao_self_inspect_button_warning.zip"), 
		Asset("IMAGE", "images/widgets/hutao_inspect_hud.tex"),
		Asset("ATLAS", "images/widgets/hutao_inspect_hud.xml"),
		Asset("IMAGE", "images/widgets/hutao_talent_buff_icon.tex"),	--- 天赋 buff 的图标
		Asset("ATLAS", "images/widgets/hutao_talent_buff_icon.xml"),
		Asset("IMAGE", "images/widgets/hutao_inspect_buff_icon.tex"),	--- 各种buff 的图标
		Asset("ATLAS", "images/widgets/hutao_inspect_buff_icon.xml"),
		Asset("IMAGE", "images/widgets/hutao_custom_scroll_bar.tex"),	--- 滚动条
		Asset("ATLAS", "images/widgets/hutao_custom_scroll_bar.xml"),
	---------------------------------------------------------------------------


}

for k, v in pairs(temp_assets) do
    table.insert(Assets,v)
end

